About

I'm a game designer who turns ideas into playable games, and I'm growing into a team lead.

I'm a Game Design student at Sheridan College (graduating April 2028), originally from Italy and now based in Ontario, Canada.

My strengths are feature brainstorming, systems design, planning and taking an idea to a working MVP. I direct my own projects from first sketch to playable build, and I'm preparing to pitch my next game to a small team and lead it.

I can also program (C++, C#, Python), model in Blender and build in Unity and Unreal Engine 5. They help me prototype quickly and talk to every discipline, but design is the job I want.

Portrait or workspace photo (square)
Portrait or workspace photo (square)

Skillset

Design

Feature brainstormingSystems & mechanicsLevel designEconomy & balancePlaytesting & telemetry

Leadership

Team collaborationPlanning & milestonesIdea to MVPPitching ideasSelf-directed projects

Tools

UnityUnreal Engine 5BlueprintsC#C++PythonBlenderExcelFigmaGitHubAI-assisted workflow